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Malbots Begone!
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Devlog
Privet Update!
February 05, 2022
by
hai!touch Studios
It’s been a hot minute since the last version of MalBots, Begone! . This version has a few noteworthy updates: Support for Russian and Latvian (translated by Dejelniks) Animated HP indicators for Ma...
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School’s Almost Ready
March 24, 2021
by
hai!touch Studios
#changelog, #story mode
Tutorial menu is… ingame! No playable levels, though. Here are some features I want to implement just in the menu: let the player actually play the puzzles in the world level clear state update in m...
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Cleopatra does the job nicely.
March 21, 2021
by
hai!touch Studios
#changelog, #bugfix
can’t click on the block palette in the editor onslaught mode: if the pieces move up while the domino is on the ground, the domino clips and disappears without crashing; overhaul mechanics of pieces...
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Menus Hate Gamepads
March 19, 2021
by
hai!touch Studios
#changelog
Changes: Modified the controls for Settings and Key Config to be fully compatible with Gamepads. To change the contents of a drop-down list on a Gamepad, press Left/Right to cycle through options and...
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Added first-time setup
March 18, 2021
by
hai!touch Studios
I’ve added some modifications to Dialogic 0.9 for my purposes. Added support for translating dialogue contents and name Changed several TextureRect s into NinePatchRect s Added support for “beepbo...
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Initial Itch upload
March 18, 2021
by
hai!touch Studios
First upload of MalBots Begone! to Itch.io...
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